Friday, 15 April 2011

StoryBoard

1.Sam walking up the stairs- Long shot
2.Sam finding the board-Medium shot, panning round, close up of board
3.Showing the board- Long shot
4.Board Scene- Medium shot of table, angled to show all characters.
5.Fit scene- Close up zooming to extreme close up
6.Girl crawling- Long shot panning
5.Door- Close up of boys face

Thursday, 14 April 2011

Horror Questionnaire

What genre do you prefer to watch, Thriller or Horror? And why?


2. What is your ideal setting for a horror film?


3. Do you prefer Monster or Serial Killer genre films?


4. Do you like psychological twists or simple storylines in a film?


5. Do you prefer a cliff-hanger or closed ending?


6. Do you think the antagonist or protagonist should ‘win’ in the end of a film?


7. What’s your favourite horror film? And why?



8. Would you prefer to watch a film with a religious or paranormal theme?


9. Is there anything you would find inappropriate in a horror film?

10. What would you find boring in a horror film, e.g., long dramatic pauses?

The script

The script in our opening is fairly basic. The only dialogue is Sam showing his friends the board, and the conversation at the table.
In Sam's dialogue we wanted him to sound hesitant to do the board, but forced into it by his friend. We showed this not only through speech but her grabbing the board off him at the end.
At the table we show the friends arguing on whether to use the board. The different characters opinions are expressed through there dialogue and body language. Towards the end of the sequence there is no speech, so that the dramatic music will stand out.

Christian Metz

In Metz book Language And Cinema he explored development of genre film, and suggested genres pass through four phases:

1. Experimental- The phase in which films experimented and were creative with genres.
2.The Classic- The phase in which a genre has developed conventions, often the most successful period.
3.The Parody- These films usually mock the genre, exaggerating its conventions for humour.
4. The Deconstruction-The is a film which copies conventions of different genres, creating a new sub-genre. Se7en is an example of this becaue it is a detective thriller.

The pitch

When deciding on a film idea, my group initially wanted to do a horror. This is because it was our favourite genre, and it would be the funnest to do. We had a good understanding of typical horror conventions, which we wanted to follow. While planning the production, we had various different ideas and plots:

Possession- A young girl/ boy becomes possessed by an evil spirit.

Ghosts-
Haunted House/building- A group of teenager go into a haunted building


Eventually the group decided to focus on spirits, and contacting with the dead. Although spirits are a common theme in horros, ouiji boards are rarely used in plots.In the film a group of teenager find an ouiji board, and in using it contact evil spirits.
There were three main characters:

Jagdish- She played the role of the girl who was opposed to contacting the dead. Often in horrors this character survivors, another convention we copied.

Sam- He played the character of the dead boys brother, owning the board. Although his dialogue was brief, he was a crucial character in the plot.

Emma- I played the girl who obligued her friends to use the board, and inevitably became possessed.

Preliminary Task



I did the preliminary task with two girls from my media class. In it we showed me walking into a room, and passing an object to the girl. The camera filmed a shot of me opening the door, and the walking into the room. This was to demonstrate our understanding of the 180 degree rule, match on action, and shot reverse shot. While this task helped our knowledge of film making rules, it also gave us practice filming for our production.

180 Degree Rule




The 180 degree rule is an imaginary line in film making, which the camera should not cross. It is the 180 degree arc in which the camera may be positioned. The two characters must have direct eye line, and if the camera is to cross the arc, the characters must switch places. The rule is important during dialogue, or action scenes for the audience to understand. If the rule is broken it looks disorientated, and confuses the audience, although some film makers do it intentionally. The 180 degree rule is an essential part of film making and continuity editing.